When Kunark comes out on the TLPs the level cap is moved to 60. This creates a lot more alternate paths but honestly there’s still just one main path. I threw in these alternate paths in case you get bored or want to try something different.
Per usual, this is a POWER leveling guide, not an assisted or regular leveling guide. Pulls will be in mass (normally 20 or more per pull) up until we get too high then you can use this guide as assisted leveling.
Assisted leveling is when you have maybe a druid or high level character helping you out. Power Leveling is full force leveling with many max level characters all the way to the point of having the full enchanter stun rotation (3-5 enchanters).
If you’re looking for places to hunt with a friend assisting you, there are a lot better places as you’ll be able to get by with smaller pulls and less mobs, but for those of us here to hit 60 as fast as possible in power level format, this guides for you.
Unrest Levels 1-15
Unrest is still one of the best zones to go from 1-15 rapidly, even in Kunark. Nothing has changed from the classic guide, you park along the wall anywhere, I prefer the red X area and you pull all of the mobs in the yellow area, and I do mean all of them, back to the Red X, kill and repeat.
Solusek A Levels 15-25
I park my characters by the Red X which is kind of the halfway point between the North and South areas. I then pull the North all in one pull, and then I pull the South all in one Pull. If your puller is weak you can pull the North and South in 2 pulls each. If you’re just starting out here at level 15, it is more important to pull the North first as the mobs will be slightly lower level making it easier for the character you’re power leveling to land some type of AE Damage.
Be careful not to enter the area with the Yellow X while you are pulling it will zone you out which will reset your entire pull and you’ll have to start over.
Lower Guk Levels 25-40
Lower Guk is still an awesome zone because you can stay here from 25 up until 45 if you want, and if you are a professional power leveler you know that moving around too much can really slow down your power leveling.
When you get here at level 25 you’ll most likely want to roam or pull the cave area in yellow or hit up one of the awesome camp areas that are usually farmed in classic pretty intensely. Spots you can setup at are marked with a Red X, remember you’re not just farming rare mobs you’re pulling as much stuff as you can get to all at once so if you’re in the Red X on the east side you may end up pulling the PHs for many rare mobs to that location.
Once you get around 30 you can move to the Crusader area and train the entire thing on yourself which can then be followed up by training everything from up to the King room back also on yourself.
Always be cautious pulling the King room. Sometimes if you’re characters are not powerful enough they can actually do some damage to higher levels.
Alternate Castle Mistmoore Levels 20-35
If you come here at 25 you might be stuck pulling the entrance and paths up to the castle as the mobs in the castle can get up to 37, but if you’ve got big balls go ahead and head right to the castle anyways at 25. You could stay here till about 40, but it starts to die down around 35.
Alternate City of Mist Levels 30-45
City of Mist used to be the place to level back in the day before it got permanently revamped. Now it’s misunderstood. The experience per kill is absolute trash (about half as much as other zones) but what a lot of people don’t realize is the actual hitpoints per mob mirrors the exp (about as half as much hp compared to other mobs of equal level).
This means that the mobs will die faster. It also means they hit a little harder than normal mobs. However, you can literally lay waste to one massive mega entire zone pull if you can survive the onslaught.
For those that can’t, I’ve broken this into 4 zones marked 1-4 on the map.
As you enter the zone in the 30s , it’s typically best to stay toward the front in the white area. If you can pull all of the white area at once to the entrance or to any of the red X’s in the white shaded area that would be optimal however you can setup at any of the X’s and pull the North side of the white “the temple” in one pull and then go to the South side “the stables” and pull that in a second pull.
As you progress through the zone I’ve drawn red X’s on the map where you can set up in both the green and blue areas. If your team is not too bad to move and set up and you have the entire zone to yourself you can simply kill the whole white area, move to the X in the Green area, kill, and then move to the X in the purple area, kill, and then back to the entrance to redo it.
This zone can be used to destroy light blues all the way to level 60 so you don’t have to leave if you’re AoE Power Leveling.
Alternate Howling Stones Levels 35-50
Howling Stones is one of the absolute best zones to power level in, it’s a bit confusing at first but once you figure it out you can train the crap out of mobs for exp. Most people avoid it, especially power levelers, because getting the key does take time and any amount of time is levels lost even to an area that’s slower in leveling.
Because of the fake walls and random drops to the basement from fake carpets you’ll absolutely want to learn your way through this zone and you’ll also want a strong team. Corpse runs are not easy as you’ll be attacked upon zone in.
If you’re team is not powerful and you want to come here I would wait until 40 so you’re closer to the entrance mob levels, I don’t have any particular recommendation for this zone but it is best to start in the west and north wings as you go east and south the mobs will get higher level. I recommend you clear a wing at a time.
Chardok Levels 40-60
Chardok is a zone that you’ll find a lot of people just leveling to 60 in, needless to say at the Kunark level the idea of power leveling in this zone starts to look more like smaller AoE pulls and assisted leveling once you get into the 50s. However the entrance and the beginning mini castle area are a good place to train a good 20-30 mobs, if you need to train those 5-10 at a time then that’s what you need to do, I won’t judge you.
As you get up in levels going down by the bridgekeeper or the vault/bank will also net you a good 20+ mobs but they will start to get into the 50s rather quickly, so it might turn into assisted leveling and chain pulls in the Kunark Era.
You won’t really be able to do much power leveling in the other higher areas of Chardok as mobs start to go beyond level 55, however, also keep in mind you can stay in some of the Alternates like City of Mist and AoE power level there or move to the higher level camps in LGUK and do the same.
There is no shames in killing light blues in mass, in fact, that’s how most of the power leveling is done to get to max level as we advance through these expansions.
I’ve marked the beginning / mini castle area in Green, it is hard to see because of the multiple levels and layers in this zone but basically from the zone in if you continue down the tunnel you’ll see the entrance to the mini castle and you’ll pull the castle and both the tunnels to that area in any way you see fit.
If you go into the levitation tunnel that’s near the mini castle you can follow that down to where the bridgekeeper sits / slave area and pick a spot in there to pull to as well. Later in the game once we start getting AA or during Planes of Power this zone can be used more appropriately for AoE Leveling.