Live tracking ended with the November 10, 2026 patch

The in-game information this tracker relied on is no longer available after the November 10, 2026 update. Live population, estimated subscriptions, and tracking of characters logged on around the clock all ended on November 10. Everything below is the final record, frozen at the last valid reading.

Population chart

EverQuest Legends active accounts, estimated.

— Estimated active accounts final reading, November 10, 2026
— Estimated monthly subscription revenue final reading, November 10, 2026
— Estimated annual subscription revenue final reading, November 10, 2026
— All-time high since collection final reading, November 10, 2026
— Freeport accounts active last 30 days final reading, November 10, 2026
— Collection window

How many game developers that pays for

final reading, November 10, 2026

Level Assumed cost per month Covered

Fully loaded cost of a game developer (salary, benefits, overhead), US remote rates. Subscription revenue only, before servers, support, licensing, and everything else Daybreak pays for.

Active accounts and concurrent population

The 30-day window never filled; tracking ended after 14 days. The estimate reflects accounts seen in that window.

Estimated monthly subscription revenue

Accounts × $9.99 a month. Subscription only — marketplace purchases, unlocks, and Krono are not included, and any annual-plan discount is not applied.