Live tracking ended with the November 10, 2026 patch
The in-game information this tracker relied on is no longer available after the November 10, 2026 update. Live population, estimated subscriptions, and tracking of characters logged on around the clock all ended on November 10. Everything below is the final record, frozen at the last valid reading.
Population chart
EverQuest Legends active accounts, estimated.
Data delayed
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Estimated active accounts
final reading, November 10, 2026
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Estimated monthly subscription revenue
final reading, November 10, 2026
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Estimated annual subscription revenue
final reading, November 10, 2026
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All-time high since collection
final reading, November 10, 2026
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Freeport accounts active last 30 days
final reading, November 10, 2026
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Collection window
How many game developers that pays for
final reading, November 10, 2026
| Level |
Assumed cost per month |
Covered |
Fully loaded cost of a game developer (salary, benefits, overhead), US remote rates. Subscription revenue only, before servers, support, licensing, and everything else Daybreak pays for.
Active accounts and concurrent population
The 30-day window never filled; tracking ended after 14 days. The estimate reflects accounts seen in that window.
Estimated monthly subscription revenue
Accounts × $9.99 a month. Subscription only — marketplace purchases, unlocks, and Krono are not included, and any annual-plan discount is not applied.